

2/13 - Improved MFD Performance(Frame rate increase).2/9 - FBW PID Adjustments, Roll input now a curve instead of linear.2/8 - Major improvements to Fly-By-Wire pitch control.Removed yaw from FBW and went back to standard yaw damper. FBW now automatically disables below 100 knots. 2/6 - Added G-Force pitch PID that scales in between 300 and 400 knots.Moved HUD from default AS3000 template to custom screen templates used by the MFD's(should be small improvement to performance/framerate). Wrote custom potentiometer to handle exponential functions and handle values less than 1%(HUD now gets MUCH dimmer). Fixed bug where pressing back button on MFD's locked up the screen. 1/30 - Fly-By-Wire settings save between flights.Added two invisible knobs(view README for location and use). Display knob now controls all screens and screen button brightness. Panels are dimmer when sim starts at night. 1/29 - Page settings are now saved between flights.Added brightness control for MFD Buttons/Panels Changes to flight model(Last Commit - Forgot to mention) AP airspeed bug now always displayed on PMFD. 1/24-2 - Added quickview camera definitions.
F22 raptor cockpit buttons Offline#
1/24 - Added air traffic tracking to SMFD Map (Real world Traffic only, bug prevents Offline AI traffic from displaying.Highly customized HTML Gauges, cleaner interfaces and overall better performance. Added Warning/Caution acknowledge pushbutton. Adjusted max KIAS for more realistic settings. 1/3 - Changed broken sound files for better ones.12/31-2 - Forgot to clean up debug scripts.12/28 - Further increased pitch and roll stability.I have it set to a lower roll rate to keep it manageable. Bug seems to be MSFS related as I've tried all different combinations of settings and can't keep it from loosing control. If the roll rate in the flight model is increased to a realistic level for a figter, at max roll the jet goes to a 30+ degree AoA and stalls.I also need to create textures for the inside of the VTails as I just copied the ones I made for the outsides. I just copied the one I created for the top. Textures need created for the underside of the aircraft.I'm placing that on the back burner until the more major problems are fixed. Landing gear - the front wheel turns when turning the aircraft, but the wheels don't rotate when the aircraft is moving on the ground.Also need to redesign the HUD to properly resemble the dimensions of the one on the real aircraft. I'll change the color from white to green and shrink it to fit the HUD correctly. I plan on taking the EFIS from the G3000 and incorporating it into the HUD.Pitch shakes the aircraft like crazy when above Mach 1.2 below F元00 and above Mach 1.8 above F元00. Autopilot PID values need readjusted for Pitch and Roll.
F22 raptor cockpit buttons update#
Integrated Maintenance Information System (IMIS): IMIS enables maintainers to plug their laptop into the jet, log completed maintenance, and plug their computer back into the system to update a global database instantaneously, ensuring proper and complete maintenance records are kept no matter where the F-22 is deployed to on the globe.Engine Maintenance: The Pratt & Whitney F119 engines are designed to allow standard flight line maintenance using just six common tools available at commercial hardware stores.


Through Follow-on Agile Sustainment, a comprehensive weapons management program and an award-winning performance-based logistics (PBL) contract, we provide a highly integrated F-22 support system. Lockheed Martin is committed to providing higher readiness rates, faster response and lower life-cycle cost to our U.S.
